Passive and active liveness
Before comparing faces, there's a different question: is a live person in front of the camera right now? We answer it with two layers that complement each other.

Four layers, one decision
Passive looks at the image; active asks for gestures nobody knows in advance; the other two watch the entire video.
Passiveskin texture vs. paper and screens
Activerandomized gestures, in the right window
Continuitythe same face from start to finish
Integrityvirtual cameras and device swaps
Why randomize the gestures
session 5b0e…3 randomized gestures · 16.1 s
Smile5.2 s
Turn left6.1 s
Blink4.8 s
session 91a2…2 randomized gestures · 12.4 s
Open your mouth6.3 s
Raise your eyebrows6.1 s
Gestures, order and duration change every session. A video recorded in one doesn't fit the window of another.
In a virtual-camera injection test, a genuine video from an approved session, replayed into a new session, was rejected for exactly that reason.
Gestures per session2 to 3, randomized
Default catalog7 gestures
Window per gesture4.5 to 6.5 s
Countdown before recording2.5 s
What the person sees



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